Doctor Emil Hibbert

Asylum Doctor

Description:

Rank: Seasoned XP:
Agility: d6 Smarts: d10 Spirit: d6 Strength: d6 Vigor: d8
Pace: 6 Parry: 5 Toughness: 6 Charisma: 0 Grit: +3

Hindrances:
Bad Eyes (Minor), Elderly (Major)

Edges:
Scholar, Strong Willed

Skills:
Driving d4, Fighting d6, Guts d6, Healing d10 Intimidation d6+2, Knowledge: Biology d8+2, Knowledge: Occult d4, Knowledge: Psychology d8+2, Notice d8, Persuasion d8, Shooting d4, Stealth d6, Taunt d6+2

Personal Gear: Carried: 3 Max Weight: 30
Colt One-Shot (.45) Pistol (Range: 12/24/48 Damage: 2d6+1 RoF: 1 Weight: 3 Shots: 6 Notes: AP 1, Double Tap), Spectacles, Pocket Watch, Patient Notes or Medical Text Book

Bio:

He runs the Salt Lake City Asylum. He is a good man those most think his methods are a bit crude when treating the insane. He has created a few new and useful methods for treating the many manias that affect the citizens of the City o’ Gloom. Depressed workers, demented Inventors, and those driven mad by the fast moving modern world find comfort in his drastic but effective techniques.

Hibbert only accepts patients who will stay as full-time inmates. Once in, they may only be released by his say-so. Willing patients must also pay a one time fee of $50. Truly insane patients can be admitted by next of kin, employer, or by the State who pay the fee for them.

Doctor Emil Hibbert

Deadlands Reloaded: The Weird West Stone_Cold_Monkey